last playtest of the level and last chance to get some peer feedback
What is your name ?9 responses
What is your name ?9 responses
did you manage to use advanced techniques to reach secrets? (wall running, crouch sliding ect)9 responses
is the level balance the same on both sides?9 responses
were jump pads effective and did they give you good access to new areas?9 responses
was flag placement and player spawn placement good or bad and why?9 responses
Were the weapon choices appropriate for their locations and did you find them useful8 responses
How easy is it to find the power ups?8 responses
What do you think of the levels aesthetics?8 responses
How good is the weapon selection?9 responses
Are imported objects and scenart aestheticly pleasing?9 responses
is the level improved from the last version?9 responses
How big was the level?9 responses
Could you accidentally fall off or escape the level? (in an unexpected way)9 responses
Where there any invisible/unexpected walls ?9 responses
Did you find the levels easy to navigate?9 responses
Was the level to the correct scale?9 responses
Did you find any Bugs/Glitches/Glaring Issues with the Level?9 responses
How would you improve the level?8 responses
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